Changes some events in RimWorld so they pause the game.
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sirrandoo 78e52a4db3
Updated to 1.6.
This commit also adds support for transport pod crashes.
2025-07-13 17:57:07 -05:00
About Updated to 1.6. 2025-07-13 17:57:07 -05:00
Languages/English/Keyed Updated to 1.6. 2025-07-13 17:57:07 -05:00
Source Updated to 1.6. 2025-07-13 17:57:07 -05:00
.gitignore Cleaned up the internals. 2020-07-24 15:59:47 -05:00
_PublisherPlus.xml Cleaned up the internals. 2020-07-24 15:59:47 -05:00
LICENSE Create LICENSE 2019-09-24 04:54:38 -05:00
LoadFolders.xml Updated to 1.6. 2025-07-13 17:57:07 -05:00
More_Pause_Events.sln Updated to SDK style project. 2024-04-13 21:51:21 -05:00
README.md Rewrote the mod, and removed HugsLib as a dependency. 2019-11-01 09:04:19 -05:00

More Pause Events

Allows the users to specify certain events, like murderous rage, that'll pause when they occur.

What events are currently supported?

  • Murderous rage
  • Slaughterer
  • Predator
  • Catatonia
  • Fire starting spree
  • Food binge
  • Insulting spree
  • Sadistic rage
  • Corpse obsession
  • Berserk
  • Give up
  • Jail break
  • Confusion
  • Social fight
  • Mad animals
  • Idle pawns

"Frequently" Asked Questions

Does this mod have any incompatibilities?

Maybe, but they haven't been reported yet.

Why'd my game randomly pause?

If this is happening solely with this mod, it could be because of predator events. If predator pausing is enabled, this mod doesn't modify the event to send a letter (the messages on the right side of the screen), so you'll have to look at the top-left of the screen to see these events.